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PC World Komputer 2003 November
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Xearth.h
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C/C++ Source or Header
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2003-02-27
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259b
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13 lines
#ifndef _Xearth_H_
#define _Xearth_H_
enum
{
EARTHSHADER_SEA = 1000, // VECTOR
EARTHSHADER_LAND = 1001, // VECTOR
EARTHSHADER_MOUNTAIN = 1002, // VECTOR
EARTHSHADER_FREQUENCY = 1003, // REAL
EARTHSHADER_LEVEL = 1004 // REAL
};
#endif